Inspired both by Japanese ‘kaiju’ monster movies (think Godzilla) and 1950s American sci-fi (think Earth vs the Flying Saucers), WotM is a 3D arena-based brawler in which up to four giant creatures battle to the death, leveling buildings and causing chaos as they go. The game I was saddest to see go was War of the Monsters, developed by Incognito Entertainment and released on the console in 2003. Don’t get me wrong, the copies of Devil May Cry 4 and Pokemon Pearl I got out of the trade tided me over for a while, but the loss of the previous three DMC games, the original Monster Hunter, Shadow of the Colossus and a whole host of other games soon hit me like a frying pan to the face.
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One of my biggest regrets in life will always be trading in my PS2 along with its accompanying collection of games. It was, of course, Team Ico’s majestic Shadow of the Colossus.
This was a title that changed my views on gaming in another, very different way, and is still one of my favourite games of all time. Post- DMC, images of another, more unusual game began to captivate me, and its eventual demo sold me on my next fixation. Along with Yu-Gi-Oh! cards, it’s probably one of the main reasons I’m such a disgustingly massive nerd. After I rinsed it, I bought the original Devil May Cry and my first proper gaming obsession was born. When I finally played it, it was everything I ever hoped it could be and more, and it completely changed the way I felt about video games. I’d never played the first installment, but I became totally consumed with these images and counted down the days until the game’s release. One day, I opened an issue and saw the coolest thing my little eyes had ever seen – Devil May Cry 2. In the ages before YouTube and video reviews, these little squares were portals into the games of tomorrow, teasing us to the point where we just had to see them in motion. Aside from the demos though, it was all about screenshots. I would put hours upon hours into these little game snippets every month, playing demos for games like War of the Monsters religiously until I could fork out the pocket money to buy the actual game.
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That, and a demo disc featuring some game called Airblade, which I definitely gave more time than it probably deserved.Īnyway, demo discs were, as Super Hans says of crack cocaine, really moreish, and I soon started building up my collection of official PS2 mags.
No, not the brutal pillaging of the native population, but the window into a whole new world of opportunities.
It was my first console, having only previously owned a trusty GameBoy Colour, and the effect it had on me could be likened to the Spanish discovering America. It must have been around 2002, when ten-year-old Tom was discovering the magic of gaming through his swanky new PS2. I can remember well the first time I was properly excited for a game. How wrong I was, for with the console also disappeared some of the first games I ever genuinely loved. Being neck deep in the Xbox 360 phenomenon at the time, and playing such great games as Lost Odyssey and Bioshock (the latter of which I never actually finished after a friend ‘kindly’ spoiled the twist for me), I didn’t think I would miss it. When I sold my PlayStation 2, I sold a piece of my heart with it.